Near (ニア, Nia), is the more youthful of L's two successors, brought up in Watari's shelter for talented kids (Wammy's House). After the passing of L, Near starts his examination of the Kira case, social event prove over a time of four years, Near takes his discoveries to the President of the United States and uncovers himself to be the genuine successor of L. Before long, Near turns into the leader of the SPK and proceeds with the chase for Kira. In the wake of reaching "L" (Light Yagami), Near starts to suspect that the current "L" is additionally Kira.
Near has white hair and light black eyes. Near is just seen wearing a white since quite a while ago sleeved pajama top, and white pajama pants. In the anime Near's jeans are rather a light blue color. In the Death Note One-Shot Special which happens three years after the end of the Kira case, Near is demonstrated to have sharp sacks under his eyes, somewhat more hair and to have experienced a development spurt.
Near is exceptionally canny, despite the fact that his immature appearance and attitude can result in others, (for example, David Hoope) to question his capacities. He has a fixation on tackling complex issues to which he sees examination as like understanding a riddle. He is very observational, and was once seen sorting out a confound that was just about altogether hued white. He is capable concerning multitasking, and has the capacity screen various machine screens on the double. Near likewise seems, by all accounts, to be able to use both hands, playing darts with his left hand and stacking shakers with his right.
In spite of his virtuoso capacities, Near has a low social information and is awful at associating with others. As expressed in Death Note: How To Read , "he is just ready to show his actual deductive forces when he has the backing of his characters." The book additionally expresses that Near is far off from individuals in light of the fact that he is delicate. Near is somewhat mutually dependent, as seen when he asks Rester to go with him on his flight to Japan, because of having never flown alone.
Near is exceptionally smooth, a quality that is portrayed in Death Note: How To Read as being "over that of L's". He is additionally rather insidious, and isn't above utilizing strategies that are "scarcely inside the law", as he "values comes about most importantly else." Although an apparently straight confronted individual, Near will regularly smile while getting something right, and does such a large number of times while attempting to corner Light amid their discussions. He is likewise indicated to have a comical inclination, expressing that Light was "famous with the women" while talking about with Rester the characters of Misa Amane and Kiyomi Takada in the Kira case. Near shows significantly more feeling in the manga than he does in the anime, and shows much more outward appearances. For instance, when the SPK characters were murdered in the anime Near has an extremely stern look, however in the manga he is noticeably disturbed.
Tsugumi Ohba, the author of Death Note, said that Near gets to be less affable as the story advances, refering to the approaching plan to have the note pad at a later point ever. Ohba included that Near's nervy conduct, proposed to fortify his whimsicalness, had been interpreted as irritating. Ohba said that an antagonistic response prompted a distinction in their disposition and that individuals may have seen Near as a trick or wannabe L.
In the post-series one-shot, Near is demonstrated to have an extraordinary admiration for L, basing much of how he illuminates wrongdoing on L's strategies, even to the point where he just takes cases that he has an individual enthusiasm toward instead of attempting to seek after equity. Much like L, Near shows different uncommon idiosyncrasies amid his everyday life. He is typically seen slouched over as opposed to sitting, and he additionally continually plays with different toys, which he utilizes within his speculations.
With to a great degree uncorrupt engages, his surroundings dependably have toys, dice, or darts strewn about. Despite the fact that he is just playing, sorting out a designed riddle beginning of no place and so forth effortlessly demonstrates a specimen of his capabilities and knowledge. Ordinarily, his obsession with toys is light, yet he does appear to have things that he especially enjoys since he has brought these with him when he needed to escape. Three years after the primary story, Near takes an enthusiasm toward building Tarot card stacks. Obviously, these structures are a long ways past ordinary size, effortlessly
coating a whole room. It creates the impression that Near would detest any individual who would thump down these structures, incidentally or deliberately. He likewise appears to have an affection for craps. Albeit Near is constantly encompassed with toys, none of them are hardware. The greater part of his toys are the sorts that need to be moved physically, for example, the activity figures, zooms and dolls (aside from the remote-control elastic ducks controlled with batteries.