zerochan/Sword Art Online Series
- 12 Fav
- 12 Fav
- 10 Fav
- 5 Fav
- 53 Fav
- 23 Fav
- 19 Fav
- 11 Fav
- 29 Fav
- 48 Fav
page 1 of 130 Next »
page 1 of 130 Next »
Original character design by abec
Manga character design for "Sword Art Online: Aincrad" by Nakamura Tamako
Manga character design for "Sword Art Online: Fairy Dance" by Hazuki Tsubasa
Manga character design for "Sword Art Online 4-koma" by Minami Juusei
Anime character design by Adachi Shingo
Sword Art Online - Anime PV:
Sword Art Online II - Anime PV:
Sword Art Online (ソードアート・オンライン Sōdo Āto Onrain?) is a Japanese light novel series by Reki Kawahara, with illustrations by Abec. It has been adapted into three manga, an anime and a video game.
On October 10, 2012, the first volume of the Sword Art Online: Progressive series was released. The new series covers Kirito's adventures on the first and second floors of Aincrad, and includes a rewrite of the two side stories, Aria in the Starless Night and Rondo of the Transient Sword.
There are three manga adaptations of the series, which are serialized in Dengeki Bunko Magazine. Sword Art Online: Aincrad, illustrated by Tamako Nakamura, ran from September 2010 to May 2012 and consists of two manga volumes. A comedy 4koma manga titled Sword Art Online 4-koma and illustrated by Jūsei Minami, was serialized in September 2010 with one manga volume published thus far. A third manga titled Sword Art Online: Fairy Dance and illustrated by Hazuki Tsubasa, began serializing on May 2012 after Sword Art Online: Aincrad ended.
"Kirito, a solo player who had the luck-of-the-draw to play the beta version, and the many other players of Sword Art Online (SAO) are trapped inside of a game, unable to logout; the only way to live is to win. Death in game means death in the real world, tampering or prolonged power outage with the Nerve Gear, the gear that simulates in-game character control by redirecting brain signals, also means death. To win means to defeat the final boss on the top floor..."
The World of Sword Art Online
Sword Art Online
Sword Art Online (ソードアート・オンライン Sōdo Āto Onrain) is the first ever VRMMORPG produced by Argus for the NerveGear, with Kayaba Akihiko as the development director. The game takes place on a hundred-floor floating castle called Aincrad.
The game operates similar to most MMORPGs with a level system and eventual skill mastery with some limits placed on it. The entire game is monitored and maintained by a system called «Cardinal» which self corrects any problems.
There is no «Magic» in SAO except for the different colored crystals that bring instant effects, instead players can fight using their «Sword Skills». Execution of Swords Skills are assisted by the system, and it can fall into any of the four properties: Thrust, Slash, Pierce and Blunt. Learning hand-to-hand combat requires the additional «Extra Skill»«Martial Arts».
SAO serves as the main setting for light novel volumes 1, 2 and 8 of the Sword Art Online series.
«ALfheim Online» (アルヴヘイム・オンライン Aruvuheimu onrain) is the successor to «Sword Art Online». It can be played with any version of FullDive technology. The game features multiple races of fairies, whose goals are to reach the top of the giant tree Ygddrasil in order to meet the Fairy King Oberon. Oberon will grant the chosen race the ability to fly indefinitely once this goal is achieved.
ALO is made from the same system as SAO. The entire game is monitored and maintained by a system called «Cardinal» which self corrects any problems and creates its own quests. Unlike SAO it also uses magic and disregards the leveling system, making it completely dependent on skill.
It is the setting for light novel volumes 3-4 Fairy Dance. Instead of the level system that SAO emphasized ALO pursues skill development and encourages killing other players.
Gun Gale Online
«Gun Gale Online» (ガンゲイル・オンライン Gangeiru Onrain)is an American made VRMMORPG that emphasizes on gun usage. It utilizes AmuSphere to put players in a post apocalyptic world. One of the main events in GGO is the multi-pvp tournament known as the Bullet of Bullets.
The basis of gameplay is on increasing levels which in turn increase stats which are increased based on player's choices. These stats determine how a character plays and operates in the game, the interval selection can not be altered later, so players must know how they wish to develop in long-term. Also, in place of guilds and parties it uses a squadron-type team play.
It is the setting for Sword Art Online light novel volumes 5 and 6.
*(2011-12-15)/sub *lnvl13 *mvl02(nt) *mvl01(ht)